HeroClix Dial - LockDown
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Release 4.0 Notes
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(of 100 Figs)
LockDown
Range: ~~ 13 squares Team: Superman Ally
Category: Movies Avg. Rating: (of 0 votes)
# 1 2 3 4 5 6 7 8 9 10 11 12
11 10 10 KO 9 9 9 KO 10 10 11 KO
13 12 12 KO 11 9 8 KO 11 10 9 KO
19 18 18 KO 17 16 17 KO 18 18 17 KO
5 5 4 KO 4 4 4 KO 2 2 3 KO


By: willandchendall
Create Date: 09/03/2015




  LockDown
Soldier, Brute, Ruler, Armor, Robot
     
The creators made me for a reason prime. When LockDown takes damage and goes on to his first ko line roll a d6 on a result of 1 to 3 he goes on his fifth click if you get a 4 to 6 he goes on his ninth click, he gets plus two to his defense and plus one to damage.
Charge
Flurry
Long range blast shot. LockDown may take a double power action to make a ranged attack that that ignores characters and terrain, he adds plus two to his attack and plus one to his damage. when he selects he must wait two turns. a character may make a special power action two attack LockDown, He then stops the long ranged blast shot.
Sidestep
Psychic Blast
Super Strength
 
 
Pulse Wave
Hook drag LockDown may take a free action to carry an opposing character 4 squares and then may use flurry or quake on that character. After actions resolve you may make a free action to use force blast.
Regeneration
The creators best creation. LockDown ignores all damage but one. this power cant be countered or ignored
Invincible
Outwit
Ranged Combat Expert
Exploit Weakness
Destroy all insuffiencet beings LockDown may attack characters of 100 points or less as a free action.



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